![]() Dashmaster & Spore Shroom (Fungal Wastes).Originally posted by wataniyob:For abilities/spells, the order goes: Vengeful Spirit -> Mothwing Cloak (dash) -> Mantis Claw (wall jump) -> Howling Wraiths & Desolate Dive & Shade Soul & Crystal Heart (super dash) -> Descending Dark & Isma's Tear (acid immunity) & Monarch Wings (double jump) -> King's Brand -> Abyss Shriek & Shade Cloak My own 107% guide covers requirements of almost everything in the game:Īlternatively, this guide which specifically covers charms: There are also two guides that I know of which cover the requirements for getting charms & items. Shape of Unn (Lake of Unn - requires Isma's Tear).Heavy Blow & Sprintmaster (Sly - Shopkeeper's Key in Crystal Peak)Ĭharms below require super dash or Desolate Dive. ![]() Fragile Heart & Fragile Greed & Fragile Strength (Leg Eater).Lifeblood Heart & Longnail & Steady Body & Shaman Stone & Quick Focus (Salubra).Thorns of Agony & Baldur Shell (Greenpath).Dreamshield (Resting Grounds - 1800 geo for lantern -> early entry via Crystal Peak).(Note: Dream Nail isn't part of the list because it can be acquired almost immediately if you farm 1800 geo to get the lantern from Sly and drop into Resting Grounds from Crystal Peak.)įor a list of the charms in the order you can earliest get them (assuming infinite Geo for vendors), here's my best attempt: ![]() For abilities/spells, the order goes: Vengeful Spirit -> Mothwing Cloak (dash) -> Mantis Claw (wall jump) -> Howling Wraiths & Desolate Dive & Shade Soul & Crystal Heart (super dash) -> Descending Dark & Isma's Tear (acid immunity) & Monarch Wings (double jump) -> King's Brand -> Abyss Shriek & Shade Cloak
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